As an environment artist this feels like a really solid “toolkit” pack, not just a bunch of random props. The consistent low-poly style and single GLB delivery is super nice for keeping clean pipeline between Blender → Unity/Unreal, especially when you just want to block out a level fast.
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As an environment artist this feels like a really solid “toolkit” pack, not just a bunch of random props. The consistent low-poly style and single GLB delivery is super nice for keeping clean pipeline between Blender → Unity/Unreal, especially when you just want to block out a level fast.
Very good assets!